This prototype is a puzzle game where the goal is to retrace the procedurally generated constellation given in the top right corner by connecting the stars.

The gameplay is straightforward: click the stars in order to draw the constellation. If the right order is given, you will be taken to the next constellation. In case of error, you can use the reset button to retry.

Made withGodot
Tags2D, path, Procedural Generation
Average sessionA few seconds
AccessibilityHigh-contrast, One button, Textless


Log in with to leave a comment.

Very good! Do you have a contact mail? I would like to talk to you if thats fine

(1 edit)

Sure, you can contact me at that address I gave you (nice edit right). I may take a while before answering though, I don’t check that mailbox often.

Already sent you the mail. It’s because I’m new in godot and I’m trying something similar. I wanted to ask you about the code for clicking a dot and creating a line to another dot.

I sent an answer with a basic project you can use to better understand my answer (I know I’m not the best teacher out here, far from it). Do not hesitate to ask if you need more details.