Some kind of prototype about playing a healer in a turn based game.

You're playing a healer in a glorious team of three (3). That's the character on the far left by the way (though I'm sure you could tell by the healing sword).

The main idea with the gameplay is to manage your resources (cast time and mana) to help your team survive as efficiently as possible (though there is a lack of spells and monsters right now).
Otherwise I'm not sure what I'll do with this, I'd like to have a way to pick spells, have a roster management and maybe some morale management as well.

How to play

Each spell has its mana cost on its top left corner and its power shown below it (healing or damage). There can be an icon in the top right corner as well to indicate if the spell is slow (takes more cast time) or flash (instantaneous cast but limited to one per turn).
Select a spell and then a target. Make sure you have enough resources (cast time and mana). Press that End Turn button when you want to end your turn.

Credits:

- Monsters Creatures Fantasy (the bad guys) by LuizMelo
- Bandits (that's your allies) by Sven
- Animated Pixel Adventurer (that's you) by Rvros
- Action RPG Music by VGcomposer

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorPtafix
GenreRole Playing
Made withGodot
Tags2D, Dungeon Crawler, Fantasy, healer, Medieval, Pixel Art, Procedural Generation, Singleplayer, Team-Based, Turn-Based Combat
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityColor-blind friendly

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